Explore a worldwide cityscape filled to the brim with adventure and intrigue in this campaign setting for the world’s greatest roleplaying game.
This 256 page hardback book takes a detailed look at the D&D setting of Ravnica exploring the setting and the 10 guilds that occupy it. The guide adds 5 new races allowing you to create a centaur, loxodon, minotaur, simic hybrid or vedalken.
But what use is a setting without an adventure, right? Well, The Guildmaster’s Guide includes a short introductory adventure as well as sections to help dungeon masters create more D10 worthy adventures.
Finally, the last couple of chapters include lots of item and NPC stats to flesh out the world of Ravnica and it’s colourful characters.
A perpetual haze of dreary rain hangs over the spires of Ravnica. Bundled against the weather, the cosmopolitan citizens in all their fantastic diversity go about their daily business in bustling markets and shadowy back alleys. Through it all, ten guilds—crime syndicates, scientific institutions, church hierarchies, military forces, judicial courts, buzzing swarms, and rampaging gangs—vie for power, wealth, and influence.
These guilds are the foundation of power on Ravnica. They have existed for millennia, and each one has its own identity and civic function, its own diverse collection of races and creatures, and its own distinct subculture. Their history is a web of wars, intrigue, and political machinations as they have vied for control of the plane.